As promise, Taelorn has provided the community with the second part of his developer log about ships in Pirates of the Burning Sea. If you missed the first part, you can find it here. In this part of the developer log, Taelorn talks about the game mechanics behind ship battles, and answers many popular questions. Here are a few excerpts from the log...
...OwlPatel: Does one ship cost more than another ship, or does your faction award you a brand new ship when you’ve leveled up or gotten so many kills or something?
Generally, the bigger the ship is, the more it costs to build. There are other (limited) ways to get ships or assistance with ships...
...-logical-Chimp: Is it mathematically possible for a sloop to take on a 104 gun SoL? (just to answer all those posts floating around out there )
This comes up frequently and it is a poor illustration of the game. Sloops are not meant to compare to First Rate SoLs in any way. If you sail a First Rate SoL into PvP areas without support, you can expect to lose your ship. One sloop should never defeat a SoL. One sloop would be lucky to scratch a SoL. A pack of mixed small and medium ships is a different issue...
For the entire developer log, click here!






